I made an automatic salter for my project, so if you ever felt like shaking salt on your food was … More
Author: patrickgroh
Interactivity reflection (Patrick Groh)
I would define physical interaction as a constant passing of information between both parties interacting until one of them wishes … More
Looking Outwards-Components And Sensors (Patrick Groh)
https://www.sparkfun.com/products/13772 This is a muscle sensor, something that can tell if you are flexing a muscle or not. It seems … More
Simon Says Game (Patrick Groh)
I worked on my Simon game with Emily and Bikel, and we encountered many problems with our game. The hardware … More
Weekly Journal – Shift Registers and Multiplexers (Patrick Groh)
This week we worked with shift registers and multiplexers in the lab hours. I found these pretty complicated at the … More
Weekly Journal- Sensor Walk (Patrick Groh)
I decided to take a look at all of the sensors around my dorm and was simply astounded. When I … More
Reaction Challenge (Patrick Groh)
I made a very simple 1D pong game, much like other people in the past. I made it on a … More
Weekly journal 3-State Machines (Patrick Groh)
This week we had to make a multi-tasking state machine, which used different states and millis() for timing instead of … More
Weekly Journal 2- Digital I/O (Patrick Groh)
This week’s exercises of the blinking lights were fairly straightforward to me. During the lab I was very happy with … More
Object Deconstruction (Patrick Groh)
For my object deconstruction I took apart a toy that is meant to be shot via slingshot up and propeller … More